Zero88 Solution XL Instruction Manual Page 102

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Memories
Page 102 Solution & Solution XL Operating Manual Issue 1.0
The single memory transfer is the default option. The start and end memory
numbers are both set to the selected memory and the cursor is displayed in
the Submaster field as shown in the example above.
To Transfer a Single Memory
Use the + and keys or the PAGE UP, PAGE DOWN and SUBMASTER
FLASH keys to select the submaster to transfer the memory to. Select the
[OK] button.
If the selected submaster is unprogrammed the memory is transferred to the
submaster.
If the selected submaster is programmed a warning message is displayed
on the Main LCD and monitor and you are given the option to overwrite the
submaster or cancel the transfer operation.
To Transfer a Range of Memories
Move the cursor to the [End Memory] field and use the +/- keys to adjust the
end memory number as required.
Move the cursor to the [Submaster] field. Use the + and keys or the PAGE
UP, PAGE DOWN and SUBMASTER FLASH keys to select the submaster to
transfer the range of memories to. Select the [OK] button to complete the
transfer operation.
If the selected submaster is unprogrammed the range of memories is
transferred to the submaster.
If the selected submaster is programmed a warning message is displayed
on the Main LCD and monitor and you are given the option to overwrite the
submaster or cancel the transfer operation.
Copying Memories
The Solution & Solution XL desk provides the facility to copy a complete
memory (scene or chase) from one location in the memory stack to another.
Press the MEMORIES key to display the Memories Window on the Main LCD
and monitor.
Select a programmed memory to be copied or an unprogrammed memory to
be copied to.
Press the COPY key. The Copy Window is displayed on the monitor:
Figure 83 - Copy Memory
Enter the source (From) or destination (To) memory number in the
corresponding field and then select the [OK] button to confirm the operation.
If the destination memory is unprogrammed the source memory is copied to
the destination memory.
If the destination memory is programmed a warning message is displayed.
You then have the option to overwrite the memory or cancel the copy
operation.
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