LEAP FROG 48/96 OPERATING MANUAL
Introduction Page 10 Leap Frog 48/96 Operating Manual – Issue 3 Audio Input The desk has an audio input, which may be used to trigger chases with
Memories Page 100 Leap Frog 48/96 Operating Manual – Issue 3 Current and Next Memories The Current Memory is highlighted with a green bar. The Nex
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 101 The Memory Setup Window The Memory Setup Window allows you to do the following: • Chan
Memories Page 102 Leap Frog 48/96 Operating Manual – Issue 3 Jumps in the Memory Stack You can specify a memory number to jump to after
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 103 Triggering Macros from a Memory The Macro option in the Memory Setup Window all
Memories Page 104 Leap Frog 48/96 Operating Manual – Issue 3 Chase Modifiers Example Memory Setup Window for a chase: Select the [Direction]
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 105 Programming Memories Programming a Scene Memory Press the MEMORIES key to display the
Memories Page 106 Leap Frog 48/96 Operating Manual – Issue 3 Programming a Chase Memory First program a scene memory (see previous section
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 107 Setting Fade and Delay Times Each memory has a set of fade and delay times w
Memories Page 108 Leap Frog 48/96 Operating Manual – Issue 3 Move the cursor to the Colour Fade field. The first and second finger control wheels
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 109 Editing Memories Editing memories is carried out by loading the required scen
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 11 Front Panel Controls This section of the manual describes the various controls
Memories Page 110 Leap Frog 48/96 Operating Manual – Issue 3 Editing a Chase Step Press the MEMORIES key to display the Memories Window.
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 111 Inserting Memories The Leap Frog 48/96 desk provides the facility to insert
Memories Page 112 Leap Frog 48/96 Operating Manual – Issue 3 Transferring Memories The Leap Frog 48/96 desk provides the facility to transfer a s
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 113 Copying Memories The Leap Frog 48/96 desk provides the facility to copy a c
Memories Page 114 Leap Frog 48/96 Operating Manual – Issue 3 Naming Memories Press the MEMORIES key to display the Memories Window on the Main LC
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 115 Playing Back Memories The Playback X controls on the front panel together wit
Memories Page 116 Leap Frog 48/96 Operating Manual – Issue 3 Using the GO Key The GO key initiates a transition from the Current memory
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 117 Override Control The OVERRIDE control slows down or speeds up time, allowing manual adj
Memories Page 118 Leap Frog 48/96 Operating Manual – Issue 3
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 119 Submasters Introduction The Leap Frog 48 desk has 20 pages of 10 submasters. The Lea
Introduction Page 12 Leap Frog 48/96 Operating Manual – Issue 3 Preset Controls Preset Faders The Leap Frog 48 (96) desk has 48 (96) preset
Submasters Page 120 Leap Frog 48/96 Operating Manual – Issue 3 Submasters Window Press the SUBMASTERS key to display the Submasters Window
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 121 Submaster Setup Window The Submaster Setup Window allows you to do the following: •
Submasters Page 122 Leap Frog 48/96 Operating Manual – Issue 3 Submaster Controls … (Fade CBPE) This option in the Submaster Setup Window changes
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 123 Triggering Macros from Submasters This option in the Submaster Setup Window allows yo
Submasters Page 124 Leap Frog 48/96 Operating Manual – Issue 3 Chase Modifiers Example Submaster Setup Window for a chase: Select the [Direct
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 125 Programming Submasters Programming a Scene Directly Press the SUBMASTERS key to
Submasters Page 126 Leap Frog 48/96 Operating Manual – Issue 3 Programming a Chase Directly First program a scene directly onto a submaster
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 127 Editing Submasters Editing submasters is carried out by first loading the required s
Submasters Page 128 Leap Frog 48/96 Operating Manual – Issue 3 Editing a Submaster with a Direct Chase Editing a Chase Step Press the SUBMASTER
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 129 Editing a Submaster with a Transferred Scene Memory Press the SUBMASTERS key to displ
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 13 Page Controls, Mode Keys and Multi Function Keys (MFKs) This section of the front pa
Submasters Page 130 Leap Frog 48/96 Operating Manual – Issue 3 Copying a Submaster The Leap Frog 48/96 desk provides the facility to copy a subma
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 131 Naming a Submaster Press the SUBMASTERS key to display the Submasters Window
Submasters Page 132 Leap Frog 48/96 Operating Manual – Issue 3 Playing Back Submasters The dimmer and fixture data programmed directly ont
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 133 Submaster with a Direct Scene or Scene Memory Raise the submaster fader to output the
Submasters Page 134 Leap Frog 48/96 Operating Manual – Issue 3 Submaster with a Direct Chase or Chase Memory When a chase programmed directly
Submasters Leap Frog 48/96 Operating Manual – Issue 3 Page 135 Submaster Flash Functions The SUBMASTER FLASH buttons are used to flash or solo the
Submasters Page 136 Leap Frog 48/96 Operating Manual – Issue 3 Latch Press the required SUBMASTER FLASH button. The LED in the SUBMASTER
Groups Leap Frog 48/96 Operating Manual – Issue 3 Page 137 Groups Introduction The Leap Frog 48/96 desk provides 200 user definable Groups.
Groups Page 138 Leap Frog 48/96 Operating Manual – Issue 3 Recording a Group Press the FIXTURES key (if the MFKs are not already fixture selection
Groups Leap Frog 48/96 Operating Manual – Issue 3 Page 139 Copying a Group Hold down the SHIFT key and press the GROUP key to display t
Introduction Page 14 Leap Frog 48/96 Operating Manual – Issue 3 The function of the Mode keys is summarised below: FIXTURE – turns the block of 20
Groups Page 140 Leap Frog 48/96 Operating Manual – Issue 3
Palettes Leap Frog 48/96 Operating Manual – Issue 3 Page 141 Palettes Introduction The Leap Frog 48/96 desk provides four sets of 200 pal
Palettes Page 142 Leap Frog 48/96 Operating Manual – Issue 3 Recording a Palette Set up the required fixture data in the programmer. Press the COL
Palettes Leap Frog 48/96 Operating Manual – Issue 3 Page 143 Naming a Palette Display the appropriate palette window on the monitor. Select a prog
Palettes Page 144 Leap Frog 48/96 Operating Manual – Issue 3 Outputting a Palette Select the required fixture(s). Press the COLOUR, BEAMSHAPE or
Effects Leap Frog 48/96 Operating Manual – Issue 3 Page 145 Effects Introduction The Leap Frog 48/96 desk provides a powerful effects gene
Effects Page 146 Leap Frog 48/96 Operating Manual – Issue 3 Automatic Effects The following standard effects are generated by selecting the [Crea
Effects Leap Frog 48/96 Operating Manual – Issue 3 Page 147 Effect Parameters on the Wheels When the effect wheel groups are active (ie the EFFECT
Effects Page 148 Leap Frog 48/96 Operating Manual – Issue 3 Editing an Effect Editing an effect is carried out by first loading the effect into t
Effects Leap Frog 48/96 Operating Manual – Issue 3 Page 149 Copying an Effect Display the Effect Palette window on the monitor. Select a
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 15 Multi Function Key LCDs The LCDs above the MFKs typically display three lines of dat
Effects Page 150 Leap Frog 48/96 Operating Manual – Issue 3 Deleting an Effect Display the Effect Palette window on the monitor. Select
Macros Leap Frog 48/96 Operating Manual – Issue 3 Page 151 Macros Introduction The Leap Frog 48/96 desk provides up to 200 user programmable macros
Macros Page 152 Leap Frog 48/96 Operating Manual – Issue 3 Recording a Macro To record a macro carry out the following operations: Press the MACR
Macros Leap Frog 48/96 Operating Manual – Issue 3 Page 153 Copying a Macro Display the Macro window on the monitor. Select a programmed macro to
Macros Page 154 Leap Frog 48/96 Operating Manual – Issue 3 Deleting a Macro Display the Macro window on the monitor. Select a programmed macro t
Other Features Leap Frog 48/96 Operating Manual – Issue 3 Page 155 Other Features Monitor Windows The Leap Frog 48/96 desk allows you to di
Other Features Page 156 Leap Frog 48/96 Operating Manual – Issue 3 Screen Navigation Keys The desk provides a number of screen navigation keys whi
Other Features Leap Frog 48/96 Operating Manual – Issue 3 Page 157 Output Window The Output Window displays the outputs which are coming fr
Other Features Page 158 Leap Frog 48/96 Operating Manual – Issue 3 Source Button When the [Source] button is selected, the Output Window display
Other Features Leap Frog 48/96 Operating Manual – Issue 3 Page 159 External Keyboard Mapping The following table shows the mapping from an e
Introduction Page 16 Leap Frog 48/96 Operating Manual – Issue 3 Submaster Controls Submaster Faders The Submaster faders are used to out
Other Features Page 160 Leap Frog 48/96 Operating Manual – Issue 3 Software Updates When software updates become available for the Leap Frog 48/96
Glossary Leap Frog 48/96 Operating Manual – Issue 3 Page 161 Glossary Alignment A function in Setup which allows the user to invert pan an
Glossary Page 162 Leap Frog 48/96 Operating Manual – Issue 3 Ethernet A computer networking system, used to communicate between IT devic
Glossary Leap Frog 48/96 Operating Manual – Issue 3 Page 163 Memory Stack The collection of programmed memories in numerical order which are played
Glossary Page 164 Leap Frog 48/96 Operating Manual – Issue 3 Speed The Chase modifier which determines how fast a Chase runs. Stack See Memory
Technical Specification Leap Frog 48/96 Operating Manual – Issue 3 Page 165 Technical Specification Power Supply A separate inline transformer
Technical Specification Page 166 Leap Frog 48/96 Operating Manual – Issue 3 SMPTE (Optional Upgrade) 3 pin XLR input and output. Output 0dBm. Inp
Technical Specification Leap Frog 48/96 Operating Manual – Issue 3 Page 167 CAN Port (Optional Upgrade) The desk also has an optional CAN por
Technical Specification Page 168 Leap Frog 48/96 Operating Manual – Issue 3 External Storage Devices The primary method of storage for the Leap
Technical Specification Leap Frog 48/96 Operating Manual – Issue 3 Page 169 Desk Light (Optional Upgrade) 3 pin XLR socket, 12V, maximum 5W. Connec
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 17 Playback X Controls Playback X (Memory) Master Fader The MASTER fader controls th
Technical Specification Page 170 Leap Frog 48/96 Operating Manual – Issue 3 DMX Output Four DMX universes each consisting of dual 5 pin XLR, isola
Index Leap Frog 48/96 Operating Manual – Issue 3 Page 171 Index A Adding Fixtures...40 Artnet ...
Index Page 172 Leap Frog 48/96 Operating Manual – Issue 3 User Defined Groups...137 H Home ...
Index Leap Frog 48/96 Operating Manual – Issue 3 Page 173 Wheel Editing Modes ...92 Q Quick Start Tutorial Clear Options ...
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Introduction Page 18 Leap Frog 48/96 Operating Manual – Issue 3 Other Keys and Controls SETUP - used to enter Setup mode and display the Setup
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 19 RECORD - used for programming memories and submasters. COPY - used to copy item
Introduction Page 20 Leap Frog 48/96 Operating Manual – Issue 3 Wheel LCD and Control Wheels Wheel LCD The Wheel LCD is used to indicate
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 21 Leap Frog 48/96 Quick Start Guide Welcome to the Leap Frog 48/96 Quick Start G
Quick Start Guide Page 22 Leap Frog 48/96 Operating Manual – Issue 3 Programming Once you have set up a scene that you like you can then record t
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 23 Editing Memories You can make changes to a memory by loading it back into the P
Quick Start Guide Page 24 Leap Frog 48/96 Operating Manual – Issue 3 Playing Back Memories Before playing back the programmed memories in t
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 25 Submasters Once you have set up a scene (or part of a scene) that you like you
Quick Start Guide Page 26 Leap Frog 48/96 Operating Manual – Issue 3 Editing Submasters The easiest way to Edit a submaster is simply to
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 27 Playing Back Submasters Before playing back submasters, it is important to cle
Quick Start Guide Page 28 Leap Frog 48/96 Operating Manual – Issue 3 Program Window The Program Window is central to the programming functionalit
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 29 Setting Up the Desk Now you’ve grasped the basics of the desk, it’s time to ve
LEAP FROG 48/96 OPERATING MANUAL If a portable or temporary three phase mains supply is used to power this desk, we recommend that the desk main
Quick Start Guide Page 30 Leap Frog 48/96 Operating Manual – Issue 3 Adding and Patching Fixtures Once in Setup, you can patch in your moving lig
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 31 Assigning Fixture Type to MFKs Having selected the required fixture type and sp
Quick Start Guide Page 32 Leap Frog 48/96 Operating Manual – Issue 3 Desk Setup The Desk Setup function allows you to configure or customise the
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 33 Saving Shows The Leap Frog 48/96 saves the show automatically to its
Quick Start Guide Page 34 Leap Frog 48/96 Operating Manual – Issue 3 Controlling Fixtures Once you have added your fixtures to the desk, you are
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 35 Controlling Colour, Beamshape and Position Parameters The colour, beamshape a
Quick Start Guide Page 36 Leap Frog 48/96 Operating Manual – Issue 3 Palettes The Leap Frog 48/96 desk provides the user with four sets of 200 p
Quick Start Guide Leap Frog 48/96 Operating Manual – Issue 3 Page 37 Naming a Palette Palettes can have a name, which is displayed on the LCD and in
Quick Start Guide Page 38 Leap Frog 48/96 Operating Manual – Issue 3
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 39 Setup In Setup the desk provides functions for setting up the desk - assigning
Contents Page 4 Leap Frog 48/96 Operating Manual – Issue 3 Introduction... 7 This Manual...
Setup Page 40 Leap Frog 48/96 Operating Manual – Issue 3 Patch The Patch option allows you to assign fixture types to the fixture selection button
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 41 Selecting a Fixture – Manufacturer, Fixture Type and Mode Press [Add Fixtures], then select
Setup Page 42 Leap Frog 48/96 Operating Manual – Issue 3 Setting the DMX Start Address Once you have selected the required fixture type (eg MARTIN
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 43 Editing Fixtures The Edit Fixtures screen allows you to customise a number of different par
Setup Page 44 Leap Frog 48/96 Operating Manual – Issue 3 Selecting Fixtures to be Edited Before carrying out any of the edit fixture opera
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 45 Editing the Fixture Name or Number Fixture Names and Numbers can be altered from any of the
Setup Page 46 Leap Frog 48/96 Operating Manual – Issue 3 Patching Fixtures Move the cursor to the DMX column for the required fixture
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 47 Repatching Fixtures Move the cursor to the DMX or Duplicate N column for the required fixtu
Setup Page 48 Leap Frog 48/96 Operating Manual – Issue 3 Multi-Part Fixtures For multi-part fixtures (eg Lamp + Scroller) the different parts of t
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 49 DMX Input Functionality The new DMX In functionality allows you to add additional dimmers t
Contents Leap Frog 48/96 Operating Manual – Issue 3 Page 5 Palette Windows... 141 Recording a Palette...
Setup Page 50 Leap Frog 48/96 Operating Manual – Issue 3 The DMX-In Field The DMX-In field in the Patch table shows the DMX In address assigned to
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 51 Changing Fixture Type This option allows you to swap one fixture type for another. Individ
Setup Page 52 Leap Frog 48/96 Operating Manual – Issue 3 Auto Menus This Setup option generates automatic palettes, groups and macros based on the
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 53 Position Palettes The desk generates a single Home Position palette which sets th
Setup Page 54 Leap Frog 48/96 Operating Manual – Issue 3 Patch Views The Patch data can be displayed in three different formats or views in the Pa
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 55 Fixtures View This patch view lists all the dimmers and fixtures in the schedule
Setup Page 56 Leap Frog 48/96 Operating Manual – Issue 3 Channel View This patch view shows the dimmer or fixture type, fixture number and paramet
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 57 Desk Setup The Desk Setup function allows you to configure or customise the settings on the
Setup Page 58 Leap Frog 48/96 Operating Manual – Issue 3 Displays Press the [Displays] MFK or select the [Displays] button on the monit
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 59 Peripheral Press the [Peripheral] MFK or select the [Peripheral] button on the monit
Page 6 Leap Frog 48/96 Operating Manual – Issue 3
Setup Page 60 Leap Frog 48/96 Operating Manual – Issue 3 Inputs Press the [Inputs] MFK or select the [Inputs] button on the monitor. The
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 61 Outputs Press the [Outputs] MFK or button on the monitor. The various options are shown on
Setup Page 62 Leap Frog 48/96 Operating Manual – Issue 3 Behaviour Press the [Behaviour] MFK or select the [Behaviour] button on the monit
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 63 Memory Defaults Press the [Memory Defaults] MFK or select the [Memory Defaults] button on
Setup Page 64 Leap Frog 48/96 Operating Manual – Issue 3 Submaster Defaults Press the [Submaster Defaults] MFK or select the [Submaster D
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 65 Set Date Press the [Set Date] MFK or select the [Set Date] button on the moni
Setup Page 66 Leap Frog 48/96 Operating Manual – Issue 3 Files This section of Setup allows you to save and load show files, load Use
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 67 Loading Shows To load a show, connect the storage media to the USB port on th
Setup Page 68 Leap Frog 48/96 Operating Manual – Issue 3 Loading User Fixture Types The desk provides a method for loading fixture types
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 69 Clearing User Fixture Types The desk provides a method for clearing all the User
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 7 Introduction This Manual This manual describes the operation of the Leap Frog 48 an
Setup Page 70 Leap Frog 48/96 Operating Manual – Issue 3 Desk Information Press the [Files] MFK or select the [Files] button on the Setup Window.
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 71 Clear Options This option allows you to clear (delete) various components of a s
Setup Page 72 Leap Frog 48/96 Operating Manual – Issue 3 Network ArtNet This option allows you to set up the various parameters associated wi
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 73 Light Converse Visualisation Light Converse visualisation software will talk directly
Setup Page 74 Leap Frog 48/96 Operating Manual – Issue 3 Zero Wire Zero Wire DMX is a wireless DMX transmission system from Zero 88. The system c
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 75 Remote Select the [Remote] option The MFKs and monitor window display the variou
Setup Page 76 Leap Frog 48/96 Operating Manual – Issue 3 File Menu The File menu has three options available: • About - displays the connection
Setup Leap Frog 48/96 Operating Manual – Issue 3 Page 77 Memory Control The [Mem.] button in the Icon Bar is for Memory Control, which allows you
Setup Page 78 Leap Frog 48/96 Operating Manual – Issue 3 Capture The Capture visualiser has now been integrated with the Leap Frog 48/96 desk soft
Preset Operation Leap Frog 48/96 Operating Manual – Issue 3 Page 79 Preset Operation The Leap Frog 48 desk has 48 preset faders which contr
Introduction Page 8 Leap Frog 48/96 Operating Manual – Issue 3 The Leap Frog 48/96 Lighting Desk A summary of the main functions of the Leap Frog
Preset Operation Page 80 Leap Frog 48/96 Operating Manual – Issue 3 Two Preset Operation Ensure that the GRAND MASTER fader is at full and BLACKOU
Preset Operation Leap Frog 48/96 Operating Manual – Issue 3 Page 81 Timed Fading Between Scenes Set the Time to the required fade time, using Special
Preset Operation Page 82 Leap Frog 48/96 Operating Manual – Issue 3 Wide Operation Outputting scenes from the preset faders or stored scen
Preset Operation Leap Frog 48/96 Operating Manual – Issue 3 Page 83 Manual and Timed Crossfades Crossfading between the preset scene and the stored s
Preset Operation Page 84 Leap Frog 48/96 Operating Manual – Issue 3
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 85 Programming This section of the manual covers the basic functionality of progr
Programming Page 86 Leap Frog 48/96 Operating Manual – Issue 3 Dimmer Section The Dimmer section of the Program Window is displayed as a table ‘d
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 87 Controlling Fixture Parameters Each fixture type has it’s own set of paramet
Programming Page 88 Leap Frog 48/96 Operating Manual – Issue 3 Tagging Parameters Fixture parameters must be ‘tagged’ for them to be rec
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 89 Smart Tagging In normal desk operation, only those channels which are tagged in the
Introduction Leap Frog 48/96 Operating Manual – Issue 3 Page 9 Submasters Submasters may be programmed directly with a scene or a chase or they may c
Programming Page 90 Leap Frog 48/96 Operating Manual – Issue 3 Home Function The Home function provides a quick method of setting fixture param
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 91 Highlight Function The Highlight function provides a quick method of locating a fixt
Programming Page 92 Leap Frog 48/96 Operating Manual – Issue 3 Wheel Editing Modes The desk provides a number of wheel editing modes which are us
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 93 Relative Mode The parameter value on each of the selected fixtures increases or decr
Programming Page 94 Leap Frog 48/96 Operating Manual – Issue 3 Fan Last Mode The parameter value on each of the selected fixtures increases or de
Programming Leap Frog 48/96 Operating Manual – Issue 3 Page 95 Blind Mode Blind mode allows you to program and edit memories, submasters etc withou
Programming Page 96 Leap Frog 48/96 Operating Manual – Issue 3 Clearing the Program Window As soon as any changes are made to the outputs in the
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 97 Memories Introduction A Memory is the basic unit for storing dimmer and fixture paramet
Memories Page 98 Leap Frog 48/96 Operating Manual – Issue 3 Memory Data Each programmed memory (scene or chase) contains the following data: • N
Memories Leap Frog 48/96 Operating Manual – Issue 3 Page 99 The Memories Window Press the MEMORIES key to display the Memories Window on the Main L
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