Zero88 FROG 2 Instruction Manual Page 22

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Quick Start Guide
Page 22 Leap Frog 48/96 Operating Manual – Issue 3
Programming
Once you have set up a scene that you like you can then record that state into a memory,
or a submaster. Memories are played back sequentially in a theatre style (Cue 1 GO, Cue
2 GO, etc). Submasters are mixed together by raising the faders, useful for live events or
unpredictable shows.
Memories
Recording a Memory
If you aren’t already in the Memories Window, press the MEMORIES key. This will bring
the Memories Window up onto the monitor, and Memory 1* will be highlighted as the
“Next” memory. As a rule any changes you are making on the monitor or LCD will happen
to the highlighted Next” memory, so follow the yellow bar on the monitor the green bar
simply shows the current memory.
Now select the memory number to be programmed, if different to the one already selected.
This can be done using the + and keys, or by pressing ENTER then using the MFKs to
enter a numeric value.
To store the memory, simply press the RECORD key. The 1* will change to a 1 (the *
indicates that the memory is unprogrammed) and fade times will appear for the
parameters you have recorded.
The Next memory automatically increases to select another memory.
Subsequent memories can then be set up and recorded using the same method.
Adjusting Fade and Delay Times
By default, a memory will receive a 3 second fade time on the intensity parameters
(dimmers) and a 0 second fade time on all moving light attributes (colour wheels, gobo
wheels, etc). These are displayed in the Memories Window in the relevant columns. Note
that only one of Colour, Beamshape and Position times are shown at any one time – press
the relevant key to switch the monitor to displaying these times.
The fade and delay times can be adjusted by moving the cursor to the required field in the
Memories Window and using the control wheels, or by moving to the field on the Memories
Window, pressing the ENTER key, typing in the time using the MFKs and pressing ENTER
to confirm. See the Memories chapter in the User Manual for full details of adjusting times.
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